Dipam’s Notebook

Elastic Collisions

May 31, 2024

During collision of two spherical masses, the total momentum of the system remains conserved, owing to the lack of any external force present on the system. Different types of collision are distinguished based on whether or not they conserve kinetic energy.

If the total kinetic energy of the system is conserved, i.e. no energy is dissipated in form of heat, or sound, the collision is said to be perfectly elastic.

Perfectly Elastic Collisions in Space

Consider two spheres in space having velocities in random directions, such that they collide at some point. Given the initial conditions, we can determine the final velocities of the spheres after the collision.

There are two possible ways in which this can happen:

  1. Head-on Collision (1D Collision): The spheres collide along the line joining their centers. (The initial velocities of the spheres are along this line.)

  2. Oblique Collision (2D Collision): The velocities of the spheres are not along the line joining their centers.

One Dimensional Elastic Collision

Initial
Final

The two constraints in the collision are kinetic energy conservation and momentum conservation. Using these relations, we can determine the final velocities of the spheres.

π‘š1𝑣1+π‘š2𝑣2=π‘š1𝑣1β€²+π‘š2𝑣2β€²β‡’π‘š1(𝑣1βˆ’π‘£1β€²)=π‘š2(𝑣2β€²βˆ’π‘£2)12π‘š1𝑣12+12π‘š2𝑣22=12π‘š1𝑣1β€²2+12π‘š2𝑣2β€²2β‡’π‘š1(𝑣12βˆ’π‘£1β€²2)=π‘š2(𝑣2β€²2βˆ’π‘£22)

Dividing (2) by (1), we get:

π‘š1(𝑣12βˆ’π‘£1β€²2)π‘š1(𝑣1βˆ’π‘£1β€²)=π‘š2(𝑣2β€²2βˆ’π‘£22)π‘š2(𝑣2β€²βˆ’π‘£2)⇒𝑣1+𝑣1β€²=𝑣2β€²+𝑣2⇒𝑣1β€²βˆ’π‘£2β€²=𝑣2βˆ’π‘£1

Using the above relation, along with (1), we have a system of two linear equations in two variables, which can be solved to find the final velocities of the spheres.

𝑣1β€²βˆ’π‘£2β€²=𝑣2βˆ’π‘£1π‘š1𝑣1β€²+π‘š2𝑣2β€²=π‘š1𝑣1+π‘š2𝑣2

Multiply (3) by π‘š1 and subtract from (4), on simplification, we get our solutions:

𝑣1β€²=π‘š1βˆ’π‘š2π‘š1+π‘š2𝑣1+2π‘š2π‘š1+π‘š2𝑣2𝑣2β€²=π‘š2βˆ’π‘š1π‘š1+π‘š2𝑣2+2π‘š1π‘š1+π‘š2𝑣1

Two Dimensional Elastic Collision

For two non-spinning bodies in two dimensions, to solve for the final velocities, we can resolve the velocities into components along the line of impact (𝑛̂) and tangent to the bodies at the point of contact (𝑑̂). Since the collision only imparts force along the line of impact, the tangential velocities don’t change.

Components of velocity in the 𝑛̂ direction (along the line of impact) can be resolved by using the formula for one-dimensional elastic collision, whereas velocities in the 𝑑̂ direction remain unchanged.

𝑣1𝑛′=π‘š1βˆ’π‘š2π‘š1+π‘š2𝑣1𝑛+2π‘š2π‘š1+π‘š2𝑣2𝑛𝑣1𝑑′=𝑣1𝑑
𝑣2𝑛′=π‘š2βˆ’π‘š1π‘š1+π‘š2𝑣2𝑛+2π‘š1π‘š1+π‘š2𝑣1𝑛𝑣2𝑑′=𝑣2𝑑

The final velocities 𝑣1β€²βƒ— and 𝑣2β€²βƒ— are obtained by the vector sum of the respective 𝑛̂ and 𝑑̂ components.

⇒𝑣1β€²βƒ—=𝑣1𝑛′𝑛̂+𝑣1𝑑′𝑑̂𝑣1β€²βƒ—=(π‘š1βˆ’π‘š2π‘š1+π‘š2𝑣1𝑛+2π‘š2π‘š1+π‘š2𝑣2𝑛)𝑛̂+𝑣1𝑑𝑑̂

This is the value of 𝑣1β€²βƒ— in terms of components of initial velocities, and unit vectors along the line of impact and tangent to it. This can be converted into a vector expression, by subtracting the initial velocity vector 𝑣1βƒ—=𝑣1𝑛𝑛̂+𝑣1𝑑𝑑̂ from 𝑣1β€²βƒ—.

Subtracting 𝑣1βƒ— from 𝑣1β€²βƒ—,

𝑣1β€²βƒ—βˆ’π‘£1βƒ—=((π‘š1βˆ’π‘š2π‘š1+π‘š2𝑣1𝑛+2π‘š2π‘š1+π‘š2𝑣2𝑛)𝑛̂+𝑣1𝑑𝑑̂)βˆ’(𝑣1𝑛𝑛̂+𝑣1𝑑𝑑̂)=(π‘š1βˆ’π‘š2π‘š1+π‘š2𝑣1𝑛+2π‘š2π‘š1+π‘š2𝑣2π‘›βˆ’π‘£1𝑛)𝑛̂=(βˆ’2π‘š2π‘š1+π‘š2𝑣1𝑛+2π‘š2π‘š1+π‘š2𝑣2𝑛)𝑛̂=2π‘š2π‘š1+π‘š2(𝑣2π‘›βˆ’π‘£1𝑛)𝑛̂

Here, we can substitute 𝑣1𝑛=𝑣1⃗⋅𝑛̂ and 𝑣2𝑛=𝑣2⃗⋅𝑛̂.

𝑣1β€²βƒ—=𝑣1βƒ—+2π‘š2π‘š1+π‘š2((𝑣2βƒ—βˆ’π‘£1βƒ—)⋅𝑛̂)𝑛̂

The unit vector along the line of impact, 𝑛̂, is in the direction of the difference of position vectors of bodies 1 and 2. If π‘₯βƒ— denotes the position vector of the centre of the body,

𝑛̂=π‘₯2βƒ—βˆ’π‘₯1βƒ—|π‘₯2βƒ—βˆ’π‘₯1βƒ—|

By substituting all values, we get a vector expression for 𝑣1β€²βƒ—. The expression of 𝑣2β€²βƒ— can be symmetrically obtained.

𝑣1β€²βƒ—=𝑣1βƒ—+2π‘š2π‘š1+π‘š2(𝑣2βƒ—βˆ’π‘£1βƒ—)β‹…(π‘₯2βƒ—βˆ’π‘₯1βƒ—)|π‘₯2βƒ—βˆ’π‘₯1βƒ—|2(π‘₯2βƒ—βˆ’π‘₯1βƒ—)𝑣2β€²βƒ—=𝑣2βƒ—+2π‘š1π‘š1+π‘š2(𝑣1βƒ—βˆ’π‘£2βƒ—)β‹…(π‘₯1βƒ—βˆ’π‘₯2βƒ—)|π‘₯1βƒ—βˆ’π‘₯2βƒ—|2(π‘₯1βƒ—βˆ’π‘₯2βƒ—)